skills & powers.
Dec. 10th, 2017 08:14 pmELF
DEXTERITY | Higher than average dexterity. |
LONG LIFE | Life span is roughly 750 years; Lup is a little over 200. |
KEEN SENSES | Higher than average perception. |
DARKVISION | Superior vision in low light conditions. In dim light, can see as if it were bright light; in darkness, can see as if it were dim light. Cannot see color in darkness. |
CHARM RESISTANT | Higher than average charm resistance as a result of fey ancestry. |
TRANCE | Instead of sleeping, elves meditate for 4 hours each day, remaining semiconscious and gaining the same benefit as an 8-hour night of sleep. |
WIZARD 🔥 EVOCATION
SKILL NAME | DESCRIPTION | SINCE |
BURNING HANDS | With hands hands held, thumbs touching and fingers spread, a thin sheet of flame shoots from outstretched fingertips in a 15-foot cone. | 12/17 |
FIRE BALL | A beam of yellow light shot from a pointed finger explodes into a ball of flame. Blast zone is a 20-foot radius. | 12/17 |
DELAYED BLAST FIREBALL | A beam of yellow light shot from a pointed finger condenses to form a glowing bead, which, if touched or when the spell ends, explodes into a ball of flame. Blast zone is a 20-foot radius. | 12/17 |
FIRE BOLT | Basically just shooting fire at somebody. Range is 120 feet. | 12/17 |
METEOR SWARM | Four orbs of fire plummet to the ground at four different locations within a range of 1 mile. Blast zone is a 40-foot radius from each impact. | 12/17 |
PRISMATIC SPRAY | Eight rays, each a different color, flash from the caster's hand in a 60-foot radius. The red ray causes fire damage; orange causes acid damage; yellow causes lightning damage; green causes poison damage; blue causes cold damage; indigo restrains the other character; violet momentarily blinds the other character; and the eighth ray is a combination of two of the above effects. (The eighth ray will not be used in-game.) | 12/17 |
SCORCHING RAY | Caster creates three rays of flame, which can be directed at 1-3 beings in a 120-foot radius. | 12/17 |
WALL OF FIRE | Creates a wall of fire (duh) within a range of 120 feet. A flat wall can be up to 60 feet tall, 20 feet high, and 1 foot thick. A circular wall can be up to 20 feet in diameter, 20 feet high, and 1 foot thick. | 12/17 |
LICH*
REBIRTH | If Lup is killed, her soul is reborn in skeletal, intangible lich form. |
MAGE HAND | SKILL DESCRIPTION |
PRESTIDIGITATION | SKILL DESCRIPTION |
RAY OF FROST | SKILL DESCRIPTION |
DETECT MAGIC | SKILL DESCRIPTION |
MAGIC MISSILE | SKILL DESCRIPTION |
SHIELD | SKILL DESCRIPTION |
THUNDERWAVE | SKILL DESCRIPTION |
DETECT THOUGHTS | SKILL DESCRIPTION |
INVISIBILITY | SKILL DESCRIPTION |
ACID ARROW | SKILL DESCRIPTION |
MIRROR IMAGE | SKILL DESCRIPTION |
ANIMATE DEAD | SKILL DESCRIPTION |
COUNTERSPELL | SKILL DESCRIPTION |
DISPEL MAGIC | SKILL DESCRIPTION |
PARALYZING TOUCH | With physical contact, delivers a stun-inducing electric shock. Cuts through armor and other protective gear. (Can only be used if Lup is killed and reborn in Lich form.) |
FRIGHTENING GAZE | Causes brief but intense fear in a target within a 10 foot radius. (Can only be used if Lup is killed and reborn in Lich form.) |
DISRUPT LIFE | Causes flesh of living creatures within a 20 foot radius to nectrotize. (Can only be used if Lup is killed and reborn in Lich form.) |
* Limit of one lich spell per day.
BOUNTY HUNTER
GODDESS ASPECT | Lup is a bounty hunter for the Raven Queen, goddess of death. In this capacity, she searches for souls who have cheated death and returns them to the Astral Plane. (This power does not function in-game.) |
REAPER FORM | Lup's status as an aspect of the Raven Queen allows her to transform into a reaper form. It is skeletal, dressed in a hooded robe and wielding a scythe. (This power does function in-game.) |